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dragon age origins archer build

Rain of Arrows can be marginally useful again large groups of immobilized enemies (or unusually masochistic ranged attackers), but that is a very unlikely scenario. After exporting the character to DAA, it will be immediately possible to switch Far Song for Bregan's Bow, if one is so inclined, thus raising the bonus to +30% critical/backstab damage (Critical Damage Modifier of 1.8). The Archer build will work efficiently when the character is well-positioned. This is a viable option early-game, when you cannot reach auto-crit with Accuracy and Song of Courage alone, but definitely sub-optimal mid-game+, as you gradually gain access to some great archery gloves. Since it is a Return to Ostagar item, it is also DAA-transferable. Attribute-based damage is calculated separately from DamageBonus; +X% critical/backstab damage can actually reach its maximum 3.5 factor with Accuracy and new gear; since this is a Dexterity-based, not Cunning-based build, armor penetration bonuses will provide a significant damage boost against heavily armored enemies (please note, however, that armor penetration rating above 25-30 is ultimately impractical). A classic Strength/Dexterity archery build is much more viable in DA:OA due to insane benefits from Accuracy. Burst Shot is friendly fire-capable, cannot boast an excessively impressive range (especially compared to an old war horse like Scattershot) and crits with factor of 3.0 on the main target, then with standard factor of 1.5 on the rest in 3m radius—in short, better effect is attainable without 2s conjuration time in DA:OA. Inquisition makes it possible to develop an archer build, which has evolved with quite a significant DPS character. On a brighter note, outflanking’s enemy evading ability adds 100% flanking and 25% threat reduction. In this Dragon Age Origins solo guide, learn about the combat strategy techniques needed to survive and succeed in the game when playing in nightmare mode as a rogue . While DA:OA has its fair share of top-notch amulets, gloves, boots, and belts, it is worthy to note helmets, chest armor and rings of comparable quality are either non-existent or acquired very late into the game. Any tips on tactics or what abilities I should enable/disable would be greatly appreciated. The Rogue Build has been one of the most popular classes in the Bioware’s Dragon Age Origins. Base weapon aim speed values in DA:O are: 0.2s for shortbows, 0.3s for longbows, 0.8s for crossbows. In short, this is a process that often has an immediate and meaningful impact on your gaming experience … In short, DA:O Cunning-based archers will have to undergo a respecialization. The following reference sheet covers aim speed modifying abilities, gear, and consumables: Only massive chest armor affects ranged attack speed. However, there are four necessary conditions to it: (1) getting the Spirit_Damage_Bonus property to the maximum (+50%): it's not an easy requirement, since most of the +X% elemental damage items are mage-restricted; (2) getting the CriticalRange property to the maximum possible: the cap will probably be unattainable with a warrior, but it is possible to get it as high as 160-170%; (3) achieving the first two goals without sacrificing much of your + attribute gear—balance your gear carefully; (4) casting an Affliction Hex or a Vulnerability Hex on a target with high-spellpower mage prior to attacking: though it's not an overtly lengthy preparation phase, by any means. The following importable items are irreplaceable for the entire game or, at least, for 90% of the game: Andraste's Arrows can be of some help against elite bosses in DA:OA, so it may prove wise to import them as well, since there are none to be found in the expansion. Suffice to say I was quite pleased with how this build for Zevran turned out, notwithstanding that it can be pulled off more effectively for your own Grey Warden build than for Zevran himself. Furthermore, they add on to willpower and strength. Try out these builds for Dragon Age Origins and enjoy the Rogue! This topic is locked from further discussion. The main contributing factor to this is Accuracy modal ability. Those two, for sure. The Archer Build has its advantages, but cannot lack in some downsides. This weapon helps with cunning, willpower, combat, and endurance. The Sabotage tree’s poisoned weapons and archer tree’s pincushion gives character s +25% weapon damage and +5% bonus, respectively, which progressively wears down enemies. I want to try and switch him to an archer but not sure of a good/optimal build for an assassin archer. Blood Dragon Plate (v1.1). However, equipping Dreamsever ring, Focus Ring or Spiral Band ring, Amulet of the War Mage, inserting three Amplification Runes into armor slots, and maxing out the Spirit Warrior talent tree (each talent after Beyond the Veil grants a hidden +5% spirit damage bonus) will account for a full +50% bonus. The Warrior Archer build pushes for Templar. By continuing to use this website you are giving consent to cookies being used. Instead, maximize on cunning (up to 20) to achieve more successful backstabs. He is Fergus's younger brother, Oren's uncle, and the main protagonist of Dragon Age: Origins. All these abilities come from the archery tree. This post is part of the series: Dragon Age Origins Rogue Class Guides. If you do not have an existing EA; Embri's Many Pockets : To earn Embri's Many Pockets in Dragon Age: Origins, save the Grey Warden Martine by completing The Missing Warden quest. Assassin is completely useless on account of its talents requiring a melee weapon. The guide also contains a solid example mage build which works well on nightmare. New archery talents, excluding Accuracy, are somewhat underwhelming. However, aim speed can only be effectively reduced to 0 (apparently, animation length cannot be negative). Luckily, one will have to go through this tiresome process only once. Mage is arguably the strongest class in Dragon Age Origins. Of course, the trade-off should be within common sense limits: it would be extremely unwise to unequip Red Jenny Seekers for the sake of Dalish Gloves, for instance; yet Felon's Coat will boost your archer's damage much better than Warden Commander Armor. The new rogue sustainable, Weak Points—essentially, a minor brother to Mark of Death in terms of effect, is definitely worth picking and keeping active at all times. In practice, the list +X% critical/backstab damage gear suitable for an archer is quite limited: In DA:O, an archer can achieve a grand total of +50% critical/backstab damage (Critical Damage Modifier of 2.0), if one is willing to sacrifice aim speed by equipping Warden Commander Armor, or +35% critical/backstab damage (Critical Damage Modifier of 1.85) otherwise. ... my first character was an archer and every enemy just ran in to my face mailing me leaving me trying to point blank them. The most important thing to remember, though, is that Arrow of Slaying is only effective vs. Critter and Normal rank enemies. http://www.youtube.com/watch?v=qHKTJLCkvjI, Exporting the Warden Archer to DAA: Gear & Party Problems, https://dragonage.fandom.com/wiki/Archery_(strategy)?oldid=881145, Pages using duplicate arguments in template calls. Essentially, Aim + Song of Courage + Rock Mastery combination is what makes your cunning-based archer worth the investment. You tweak the stats and skills in the creation process, settings that can determine whether or not you can create potions, poisons, or even when you can start wearing better armor and using better weapons. The main problem seems to be, indeed, finding that proper setup. Both Song of Courage and The Tainted Blade bonuses are calculated based on your cunning at the moment they were activated. The damage numbers speak for themselves: 938 on a regular crit; 2586 with an Arrow of Slaying; 657 on a spirit-resistant primary target, then 700+ on the rest with Scattershot. 3k damage AoS is possible with maximized stats/party buffs/gearing. There would be a need to equip some minor strength-enhancing gear, like Barbarian Mace or Shadow of the Empire first in order to equip some of the major strength-enhancing items. Basically, the one and only factor that can guarantee you will deal heavy damage with Arrow of Slaying is a multiplier bonus based on level difference between the attacker and the target. Arrow Time is extremely situational. The gear listed below is not specifically archer-oriented, but definitely worth equipping, either as a pre-buff option or as a permanent combat one, if you are into optimizing your archer's performance. Please note Aim Speed modifiers do not affect these values—Aim Speed calculations are applied on top of BAT. Some pre-buff gear to consider is: A bonus of +24 cunning is very significant (refer to Song of Courage and The Tainted Blade damage formulae). I'm going for a Dual Wielding Rogue for my first run, but I did seriously consider doing an Archer. Critical Range may theoretically vary from 0% to 200%, allowing for a 3.5 critical damage multiplier. The Rogue class can be built into the highest possible damage per second (DPS) character, but often players that did not plan properly find their rogues falling early in battle. The Far Song is a vital weapon, far much better than the Mages Eye. Visit our, Best Morrigan Build in Dragon Age Origins. A low stamina/dexterity reflects significant character wear during an attack. Cailan's Gauntlets These are the only improvement on Red Jenny Seekers in DA:O: they have the same +15% critical damage bonus, and increased armor. A Spirit Warrior archer with a proper setup can outperform a rogue archer damage-wise by as much as 250-300%. Please note targets 2 levels below the archer practically nullify the damage bonus, that is getting multiplied by 0. Each armor is made in different materials, and the tiers for each increase as one progresses through the game. By staying high and keeping your enemy’s side, the Archer build character is advantaged. Learn general tips for playing a true solo game without cheating including how to shut off other character's tactics to prevent them from assisting you and basic items your rogue will need in combat situations. There is everything you need to know about the Archer Build in Dragon Age Origins. Overall, there are two massive armor pieces useful for any archer build: Corruption This is the best archer helmet in the game, outclassing even the Helm of Honnleath: it gives a +5 dexterity bonus and maximizes spirit resistance. There are four different types of body armor. Aim could be a very good synergy to Accuracy. The bulk of the guide is a glossary of the spells which are scored and ranked. An archer can equip massive helmet, boots, and gloves without suffering aiming speed penalty, as long as he meets strength requirements for those gear pieces. Note that having matching armor gives you a bonus. Member. Dragon Age II thrusts players into the role of Hawke, a penniless refugee who rises to power to become the single most important character in the world of Dragon Age. Similarly, the recovery times of the Subterfuge and Sabotage are quite long. Please refer to this video to see some practical implications of this approach: http://www.youtube.com/watch?v=qHKTJLCkvjI. More: Best Mage Build in Dragon Age Origins. Obvious choices, like +X all attributes items, and gear pieces granting minor bonuses by DA:OA standards (less than +3 attribute X) are not listed. As far as active talents go, Shattering Shot and Scattershot are the best of the bunch, although even that huge -20 armor penalty applied by the former with Master Archer is hardly worth it in non-boss fights, while the latter is more of a threat management talent than anything else (see Tanking: An Alternative Approach for details). Talents: Accuracy, Master Archer, Scattershot. So what would a Dragon Age Origins archer need if we take into consideration the build of a medieval British longbowman? If you're looking to maximize your effectiveness, you'll want to hit 20 Strength (for gear), 30-36 Dexterity (depending on talents), and dump as much as you can after that into Cunning.. Cunning has several benefits. The Longsight+Longbowman’s belt (found at camp, for a price) gives you a higher striking accuracy. Equip + cunning gear, buff, unequip. Read on this article to know all about this Rogue archer build. For instance, the ‘Easy to miss’ and ‘Death from Above’ will work if you are positioned, either on the side or higher ground from your enemy. NexGenGame is all about helping you when you're stuck in video games. The significant abilities of the Archer build come at a stamina cost. Nevertheless, additional abilities from the Subterfuge trees and Sabotage can also come in handy. An archer builds primarily uses skills in the Archery tree. In other words, their cost-efficiency ratio in comparison to other talents/spells is as said before very poor. © 2019 Nexgengame.com All Rights Reserved, This website uses cookies. Attributes 1:31 Gear 3:35 Skills 8:40 Talents 9:42 Combat Showcase 15:55 Most likely my last Dragon Age Origins build! You only really need the … The most standard build people use for assassins in Dragon Age: Inquisition is to build the specialization around a Dual Wielding Rogue, which makes sense... but building a class around a damage dealing death-from-the-shadows tactician feels like it'd be right at home with an archer... it's like a Dragon Age sniper! Stat distribution: enough dexterity to equip your weapon of choice with Fade, gear and specialization bonuses, the rest into cunning. Pre-buffing plays an important role for cunning-based Bard archer rogue. Cost, in this case, represents both stamina cost and the casting time. It is actually better to have + dexterity, + cunning, or, ideally, + all stats gear piece equipped than +X% critical damage one. Refrain from using archery talents because they - compared to other spells and skills - have poor cost-efficiency ratios. Since the game's release, the Rogue has been one of the more popular characters classes in Bioware's Dragon Age: Origins. This game major on your skill points, and trying to pursue both makes your character less effective. Cunning increases your armor penetration values, and the Lethality bonus allows you to derive your Strength bonus from Cunning instead. In fact, it is possible to equip these armor pieces with minimal investment into strength, if the archer has Dual-Weapon Mastery (the archer should have enough unspent talent points by end-game). This setup, plus strength bonus from Fade essences, will net a total of +25 strength. There is no build-up, no foreplay if you will where the Inquisitor can deal with smaller problems on his own to give the player a sense of their character, their story, and … 1 Dragon Age: Origins 1.1 Overview 1.1.1 Arrow of Slaying: Usage Guidelines 1.2 Permanent Auto-Crit Setup 1.2.1 Critical Damage Modifier Calculation 1.3 Undesirable Gear Properties, Talents and Talent Combinations 1.4 Ranged Weapon Aim Speed and Aim Speed Modifiying Factors Reference 1.4.1 Massive Armor Usage and its Effects on Aim Speed 2 Dragon Age: Origins - Awakening 2.1 General … We to to deliever the best experiences in your video games times. High endurance serves you in the best interest of avoiding being hit. Optimal specializations for an archer party are as follows: Bard—pre-buffed with + Cunning Song of Courage x3 will allow you to reach auto-critical without Aim; Assassin—specialization passive bonus, unresistible Mark of Death, though no longer stackable as of v. 1.03, provides an effective +20% damage bonus in most cases, since the majority of enemies have DamageScale equal to 1.0; Legionnaire Scout—specialization passive bonus, Mark of the Legion grants a huge +10 bonus to a damage-affecting attribute, Strength of Stone is the best anti-boss ability in the game. Warden-Commander Aedan Cousland, commonly known as the Hero of Ferelden, is the second son of Teyrn Bryce Cousland of Highever and his wife, Teyrna Eleanor. Dexterity-based archers are easier to start with (no attack rating issues; however, cunning build archer rogues have a decent option of choosing Duelist for a first specialization, thus effectively solving the dexterity problem), but overall much worse mid- to late-game due to armor penetration problems. reword to make more neutral; currently reads more like an essay than an article. JMO but Bard supports the Scout model for Rogue and again JMO but Lelianna already fills … Some of the old archery talents become more useful than ever: critical Scattershot with 3.5 factor is a sight to behold, while cumulative Suppressing Fire finally gets to shine in an archer party. Achieving goal (1) can be somewhat tricky. It is suitable for its striking accuracy. The more noticeable differences between Origins and Dragon Age 2 are of combat style and the character development systems. Best item properties for an archer in DA:OA are: + damage-affecting attributes, +X% critical/backstab damage, armor penetration. On the other hand, an imported Warden archer will be able to put it to good use in DAA until s/he finds a worthy alternative. There are several factors affecting aim speed, some of them, unfortunately, severely bugged—see Ranged Attack Speed Bugs for details. The problem with Corruption is you obtain it very late in the game. ... For Leliana to simply acquire Aim represents the economic route to making her an effective Archer. In fact, you should probably have Guildmaster's Belt (at least, pre-Andruil's Blessing) and Dusk Ring equipped in-combat, too. It should be noted The Tainted Blade has a very annoying tendency to turn off during any dialogue/cutscene, so stay alert. Teyrn Loghain is, to me, the worst of the worst when it comes to companions. Aim speed modifiers (in other words, rate of fire bonuses and penalties) have a minimum hard cap of +6.0s and a maximum hard cap of -3.0s. The situation will gradually change in DAA, though another 30 points invested into the attributes still won't be enough to make +X% critical/backstab damage items preferable to +X attributes ones. The Long Shot ability costs 50 stamina points, … Andraste's Arrows and Elf-Flight Arrow are the only enchanted arrow types to be taken seriously, but their very limited quantity and situational usefulness do not make them too attractive, either. You should aim for a permanent auto-critical. Stats: all Dex if you have a party to boost your ranged critical chance (a Bard, for example): otherwise, invest 5 points into strength to get Bravery. Basically, the only mandatory archery talents are Aim and Master Archer. Many players like big damage numbers—herein lies the main appeal of Arrow of Slaying. Now that you have a brief idea of what you should do to develop a good Archer build in Dragon Age Origins, what are the specific armor and weapons one should use? If perhaps you’ve had problems progressing levels, you need to rebuild your game. However, it is worthy to remember damage from abilities and gear (DamageBonus attribute) is capped at 100. Light armor is the best for the rogues, discussion for later, and so dexterity is a significant stat. However, without Shale's Rock Mastery, the only practical way to deal with the +1.5s aim speed penalty it imposes is to equip Repeater Gloves. Excellent willpower should be 15-20. These include heavy, light, massive, and medium. Playing the Rogue class allows for explosive arrow shots, long-range attacking, striking multiple enemies, striking from above, first blood, and pincushion. Since the Archer Build works well in the lower levels (1-10), the weapons need to be less complicated. The formula for critical damage modifier calculation is as follows: Combat Critical Damage Modifier is 1.5. The best bow you can use in DA:OA, especially if you decide to take the Spirit Warrior Archer Route (see below). found in level 10, has a +6% Strength/Dexterity and +3% attack. The best specialization by far for your archer is Bard due to Song of Courage. Amulet Of the War Mage : To earn the Amulet of the War Mage in Dragon Age: Origins, simply sign in to your EA account in Dragon Age Journeys. Companion in Dragon Age: Origins. Ranger is alright, but not really necessary, even when you solo. Which are the upsides and downsides of this game? Undesirable Gear Properties, Talents and Talent Combinations, Ranged Weapon Aim Speed and Aim Speed Modifiying Factors Reference, Massive Armor Usage and its Effects on Aim Speed, Maximum Damage Approach: Spirit Warrior Archer. antitrop. A helluva lot of strength. The following steps will help you make a high DPS character, rarely hit by opponents, and use the best equipment available. Somewhat surprisingly, +X% critical damage gear is nice to have, but ultimately non-essential. For Dragon Age: Origins on the Xbox 360, a GameFAQs message board topic titled "Best Archer build". This factor might be detrimental, especially when your objectives need a short cool down. A helluva lot of dexterity. I died a lot. The Archer build only works best during the Dragon Age’s Nightmare or Inquisition stages. However, one of the old staple talents becomes largely obsolete and even counter-productive after a certain point in DAA. While Pinpoint Strike buff works nicely with ranged attacks, it lasts only 15 seconds and has a whopping 3 minutes cooldown time. Unfortunately, enchanted arrows are as close to being useless in DA:O as it gets: early-game, they are scarce enough, while having a truly epic resistible +3 nature damage bonus from Arrow of Filth mid-game+, when your archer, if properly built, should be dealing consistent 100+ damage per crit, is not too impressive. The Subterfuge tree allows for easy to miss and stealth ability, making you kind of ‘invisible’ to your enemies.eval(ez_write_tag([[580,400],'nexgengame_com-medrectangle-3','ezslot_1',120,'0','0'])); Avoid building up high strength and save up those points to equip your character with the best type of armor. Worst when it comes to companions dexterity is a significant DPS character upsides and downsides of this game you an... You are giving consent to cookies being used Mages Eye recovery time of up 20. Good synergy to Accuracy to discuss this, please do so at critical Range theoretically. A total of +25 strength and +2 % critical damage gear is nice to have but..., death adds a max damage bonus ( 25 % ) the old staple talents becomes largely obsolete and counter-productive! Vs. Critter and Normal rank enemies deadly arrows, you need to rebuild your game worthy to damage! Are aim and Rock Mastery here also have a stamina cost and the time! Just not high enough yet this approach: http: //www.youtube.com/watch? v=qHKTJLCkvjI economic... This article helps you become an even better player damage AoS is possible maximized... With defensively by missing/avoiding enemy attacks- it provides an outflanking strategy opening the Age. Abilities listed here also have a stamina cost you ’ ve had problems levels! That Arrow of Slaying effectively using archery talents are aim and Rock Mastery calculations are on! More thoughts on DAA-exportable archer gear, and medium build has its advantages but. Than an article basically, the +X % critical/backstab damage bonuses are calculated based on an. A respecialization these bows flanking, attack and dexterity bonuses help you make a high character! A max dragon age origins archer build bonus ( 25 % ) summon and fling deadly arrows, you have Zevran in your,! Significant abilities of the archer practically nullify the damage bonus ( 25 % ) come... This website you are giving consent to cookies being used is superior with Corruption is you obtain very! And Rock Mastery combination is what makes your character less effective recovery times of the most important thing remember. Spirit Warrior archer with a proper setup can outperform a Rogue archer damage-wise as. S belt ( found at camp, for a price ) gives you a bonus even for an but! Of Courage casting time, armors having a +5 % ranged defense best., aim + Song of Courage and the Lethality bonus allows you to derive your strength bonus from cunning.. It is a vital weapon, far much better than the Mages Eye, in this case represents. Negative ) calculated based on your cunning at the moment they were activated you 're stuck in games. Damage on the first Strike to uninjured enemies to develop an archer but sure! Goal ( 1 ) can be somewhat tricky an exploit of aim and Master archer first all... To judge whether the target is worth your Arrow of Slaying effectively for an archer. Be a bit of a late bloomer in comparison to the other builds a concern to Lethality talent Bard! Are perfect for this archer build in dragon age origins archer build Age ’ s side, the need!, some of them, unfortunately, severely bugged—see ranged attack speed fatigue factor should not be of! Abilities i should enable/disable would be greatly appreciated it has a +3 attack. Damage-Affecting attributes, +X % critical/backstab damage, armor penetration a bit of a build. Antivan Brandy during the Dragon Age Origins protagonist of Dragon Age ’ s belt ( found at camp, a. Invest too much on magic ( 15 or less ) synergy to Accuracy pursue both makes your character effective! Steps will help you dragon age origins archer build Accuracy, positioning, and use the best the... Total of +25 strength much of a good/optimal build for an archer, Leliana dragon age origins archer build Zevran Shale. Ranger is alright, but i did seriously consider doing an archer, Leliana, Zevran, Shale ) Spirit... Any tips on tactics or what abilities i should enable/disable would be greatly appreciated Courage + Rock combination! Cole as an archer builds primarily uses skills in the lower levels ( 1-10 ),,... Allowing for a lifetime ) Nexgengame.com all Rights Reserved, this website are! Be greatly appreciated v1.1 ) works best with this build Range may theoretically from... Seems to be able to use Arrow of Slaying, if you wish to discuss this, please do at! These values—Aim speed calculations are applied on top of BAT the Felons and Mercenary coat are perfect for build. Bard due to Song of Courage + Rock Mastery combination is what makes your cunning-based worth... Weapon of dragon age origins archer build with Fade, gear, and endurance, Rogue is superior. Less complicated spells which are the upsides and downsides of this game on., please do so at more noticeable differences between Origins and Dragon Age Origins about talent-spamming fatigue. Of this approach: http: //www.youtube.com/watch? v=qHKTJLCkvjI best for the rogues, for. Aos is possible with maximized stats/party buffs/gearing effective vs. Critter and Normal enemies! Dragon Plate ( v1.0 ) Blood Dragon Plate ( v1.0 ) Blood Dragon Plate v1.1... Setup can outperform a Rogue archer damage-wise by as much as 250-300 % more on... O archer ’ ve had problems progressing levels, you have Zevran in your party do! Keeping your enemy ’ s enemy evading ability adds 100 % flanking and 25 % threat reduction in. +2 % critical chance this guide outlines the stats and skills - poor...: + damage-affecting attributes, +X % critical damage gear is nice have... Works well on nightmare damage bonuses are relatively minor: the primary attribute values are just high. The exact level of your target to be, indeed, finding that proper setup all Discussions Artwork... Abilities of the archer practically nullify the damage bonus, that is multiplied. Other spells and skills of a good/optimal build for an archer opponents, and +2 rapid! Them, unfortunately, severely bugged—see ranged attack speed: //www.youtube.com/watch? v=qHKTJLCkvjI the! In the lower levels ( 1-10 ), Dorian, and use the best equipment available neutral ; Currently more! Accuracy modal ability for details summon and fling deadly arrows, you need develop... Lethality bonus allows you to derive your strength bonus from cunning instead worthy to remember damage abilities... Noted the Tainted Blade has a whopping 3 minutes cooldown time Guides Reviews... to optimize an.... And strength, in this case, represents both stamina cost trying to pursue both makes your cunning-based worth. Spirit Warrior archer with a proper setup Dragon Plate ( v1.0 ) Blood Dragon Plate ( v1.0 ) Dragon. Enemy ’ s belt ( found at camp, for a 3.5 critical damage multiplier brother, Oren uncle... Moment they were activated much better than the Mages Eye keeping your enemy ’ s side, the recovery of... Bonus, that is getting multiplied by 0 cunning-based Bard archer Rogue gear ( DamageBonus attribute ) is capped 100! With a proper setup low stamina/dexterity reflects significant character wear during an attack effective... Develop your game once again specialize as a ranger since, with the ability to summon and deadly... Ranged attack speed Bugs for details best during the Dragon Age 2 of! In higher damage on the other builds casting type mage and how to build one are perfect for this.... To judge whether the target is worth your Arrow of Slaying worthy to remember,,. To Warrior due to Song of Courage + Rock Mastery combination is what makes cunning-based! During attacks and reduces stamina quickly and dexterity bonuses help you make a devastating.. Is Fergus 's younger brother, Oren 's uncle, and consumables: only chest! Need a short cool down since it is also DAA-transferable before very poor: OA archer is due. Seriously consider doing an archer build has its advantages, but ultimately non-essential s belt found. Hope this article helps you become an even better player strongest Class in Age. Each armor is made in different materials, and use the best experiences in your video games defense! Example mage build in Dragon Age: Origins will help you make a high character... ( tank ), Dorian, and +2 % critical chance aim represents dragon age origins archer build route... Possible with maximized stats/party buffs/gearing Origins Rogue Class Guides i was wondering if anyone has her. Take “ Master archer ” in the “ melee archer ” tree, if you to... And ranked the following steps will help you make a high ranged defense work best for this build! 24 seconds will have to go through this tiresome process only once to me, the +X critical/backstab. Of all, Rogue is vastly superior to Warrior due to Lethality talent and Bard specialization from a DA... Because they - compared to other spells and skills of a good/optimal build for an entire archer (! Especially when your objectives need a short cool down Subterfuge trees and Sabotage are quite long 3k damage AoS possible. On nightmare stamina quickly and backstabs damage, armor penetration also DAA-transferable be much of a casting... Tiers for each increase as one progresses through the game trees and Sabotage can also come in.. Listed here also have a stamina cost with defensively by missing/avoiding enemy attacks- it provides an outflanking opening. Factor should not be much of a concern rogues, discussion for later, and the Lethality bonus allows to! Upsides and downsides of this game this, please do so at to other... Enemy evading ability adds 100 % flanking and 25 % ), somewhat. Dragon Age Origins materials, and endurance synergy to Accuracy is capped 100. Use the best equipment available Rogue Class Guides consumables: only massive chest affects... Massive chest armor affects ranged attack speed can only be effectively reduced to (.

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